Showing posts with label DAZ 3D. Show all posts
Showing posts with label DAZ 3D. Show all posts

Saturday, May 24, 2014

The Story Behind "Here Without You"

My husband and I will celebrate our seventh anniversary later this year, but we've actually known each other quite a bit longer than that.

We met in an online chat room, back when they were all the rage, and maintained a long distance relationship for four years, before our wedding in 2007.

During that time Eric introduced me to the digital art programs Bryce and DAZ and, encouraged by his sister, also a prolific digital artist, I got hooked!

"Here Without You" is one of my earlier digital artworks, created in DAZ 3D.  I created it on a long night sitting at home alone listening to our special music on iTunes.


Not surprisingly, given the title I finally gave it, I was listening to "Here Without You" by Three Doors Down when I came up with the idea for this piece.

I wanted to convey the longing I myself was feeling, waiting for Eric's next visit or the day we could finally be together forever.

If you look closely, you'll see that she has an actual photograph of my then fiance balanced on her lap -- thanks to the wonders of 3D graphics programs I was able to apply the photo to a small rectangular plane and then position it on her lap like a much loved portrait.

Even now when I look at this piece, it really takes me back to those days and everything it took for us to meet, get together and finally be able to marry.

Not all online relationships work out, but I'm very happy that ours worked out so well.








Sunday, July 28, 2013

A Peek Inside the Studio and the Making of "The High Country" (or "Do Keep Up, Tonto!")

It was my birthday last week. We won't go in to details, like how old I am, but I wanted to give a shout out to my wonderful husband, Eric, who willingly parted with a hefty chunk of change to replace my three year old iMac with a new 27 inch iMac.

So I thought I'd give you a peek inside "Mockingbird Studio" and give you an idea of where I work on my art projects.


The fact that the new monitor is much bigger than the one I had before (a mere 21 inch) caused me to have to rearrange my studio.  I used to have my computer on a small desk to the left of this photo, facing over a half wall into the living room and the garden beyond.

The configuration of the desk, with a little printer stand on the side, really didn't work with the bigger monitor.  So I decided to move my new computer over to my former craft desk, which hasn't actually been used for anything other than lounging cats, in the five years we have lived here.  Well that's not quite true -- I sewed some window valances three years ago, but that's about it.

I love this layout already.  There's more actual desktop, so I've got room for some desk accessories and when I want to pay bills, I don't have to shuffle things between my lap, the desk and the drawer.

So what am I working on with my new iMac?

Well, at the art show last weekend, I was talking with one of the other artists and we talked about a scene where a cowboy would be up on a ridge, surveying the scene below, perhaps with a herd of cattle or bison or something.

The thing is, when I started playing around in DAZ and started working on posing the Genesis figure on the DAZ horse, I ended up with the cowboy looking back behind him, and leaning his hand on his horse's rump, like he's waiting for the rest of the riders (or perhaps his trusty sidekick, Tonto) to catch up!  (Thank you to Judy Adamson, a fellow artist who lives in Wales, who came up with the subtitle when I first posted the finished render on Facebook, asking for suggestions for titles)

Once I had the horse and rider the way I wanted them, I saved them as a wavefront object which I would then be able to import into a variety of other 3D graphic software.






Then I opened up Vue, the software I use for creating landscapes and scenery.  I created a foreground terrain and added some weeds and grass to it and placed the horse and rider in the scene, being sure to make sure they weren't either floating three inches above the ground, or sinking down into it.  Then I grouped horse and rider together with the foreground terrain and camera and raised everything up above the ground plane and tilted it forward slightly, to give the illusion of standing on the edge of the ridge looking into the valley. (You can see that grouping in the top right hand segment of the photo below).



Vue gives you four different views at once, so you can see your scene from the front, from the side, from the top and finally, the "camera view".   This will be what you see in the final render - it's the view on the bottom right.

Once I had the horse and rider standing on the ridge, with the valley spread out below, I set about finding a suitable atmosphere for the scene. Vue has a multitude of atmospheres built in, or you can set about creating your own by manually adding layers of cloud, positioning the sun, setting the lighting model and many other functions.

For this scene, I selected one of the atmosphere presets and the moved the sun around until it appears that horse and rider are being highlighted from the side by the sun as it moves lower in the western sky.


I adjusted the levels in Photoshop Elements 11 as the shadows were just too dark in the original render that came out of Vue.  I'm very happy with the result.

Sunday, June 2, 2013

The Making of Dance With Me

When Light, Space and Time Gallery announced their 3rd annual "Figurative" competition, I was hesitant to enter.  I wasn't sure that anything in my portfolio would fit the criteria, but then I remembered "Dance with Me", which I did in 2010.

I had fallen in love with Jack Vettriano's "Dance me to the End of Love" and set about the task of creating a piece with a similar atmosphere to it, using the 3D graphics programs that I was now working with.

It was done in two parts: the background image was created in Bryce 3D and the figures were done in DAZ 3D.

In Bryce, I worked on the ground plane to get a texture that would look similar to the infinite plane the dancers in Vettriano's original were dancing on.

I ended up using a water plane to get the effect I was after.  My dancers are literally dancing on water, lol.

Then I played in the atmosphere editor, positioning the sun and changing the parameters to get the overall color I wanted, and the layer of haze on the horizon.


When I had the background the way I wanted it, I rendered it in Bryce and saved it as a jpeg file that could be used as a backdrop in DAZ 3D.

Now came the really fun part - dressing and posing my 3D characters to recreate the scene and capture the atmosphere of the original.

Since the characters start out in the position shown below (only naked), you can see that quite a bit of work is involved in this step!

Posing a single character in DAZ is fairly easy, even easier if you use one of the many pre-set poses available.  But posing and positioning two characters in a 3D environment, viewed on your 2D computer screen, offers lots of challenges.

For example, when viewed from the front, you might position your characters to be close together as if they were dancing, but then look at them from above and see that they are actually quite some distance apart from one another.  The same can happen if you look from the left or the right too.

So as you work and pose and create your scene, you have to constantly view the scene from all directions to make sure everything is working together.

Eventually, I got my dancers the way I wanted them, as close as I could get them to the dancers in Vettriano's original.  Then I adjusted the lighting to blend with the atmosphere on the background and clicked on RENDER.


Finally I did a little bit of post work in Photoshop Elements - I used the dodge/burn tool to give the illusion of a reflection of the dancers and anchor them to the ground plane, then it was finished.

So, going back to the beginning of my post, when I got the notice about the "Figurative" art competition in April, I went ahead and sent in my entry to Light, Space and Time and now I'm very happy to announce that "Dance with Me" earned a Special Recognition Award!!

The competition received 592 entries from 23 different countries from around the world so you can see how much of an honor this is for me!

All of the winners can be seen here.  My thanks to John Rath for his work in running the Light, Space and Time online gallery and for giving artists like myself the opportunity to participate in competitions and be included in exhibitions.