It's a chilly, drizzly, bleak day today. Not the sort of day we expect here in Texas in springtime.
I'm not complaining though, because my garden loving the soft gentle rain we're getting. After two years of drought conditions, I won't complain about rain ever again!
The cold winter we had this year, along with the lifegiving rains we are getting now, seem to have had a positive effect on the wildflowers for which Texas is famed. Even just driving along the freeway on my homeward commute, I smiled as I saw the medians swathed in bluebonnets, Indian paintbrushes and other beauties.
The past couple of years were not easy on wildflowers and the patches of color were smaller, sparser and further apart than in previous years. This year is looking to be a good year for the native flora of Texas.
I had long wanted to create a scene with bluebonnets in Vue, but was limited by the plant models available. Then I came across a way to make my own bluebonnets for use in Vue, by taking a photo of a single bluebonnet, making a mask with it and applying it to an "alpha plane".
Without going in to too much detail, this essentially creates a little "billboard" that you can place in your scene as part of the ecosystem, which contains all the grasses and plants in the scene..
If you click on the image below, you can see a larger view and you can see how many bluebonnets there are -- see all those blue dots? Each dot represents a single bluebonnet on an alpha plane, oriented toward the "camera" (the point at which the scene is viewed from) for best effect.
OK - so it's not a 3D model of a bluebonnet, but I think the effect is pretty good in the finished picture. You can click on the image below for a larger version.
Showing posts with label vue 9. Show all posts
Showing posts with label vue 9. Show all posts
Sunday, April 6, 2014
Thursday, October 3, 2013
The Making of Country Lane in Fall
Fall is my favorite season. I love fall colors, even though we really don't get much in the way of fall color here in Texas. It seems to me that the leaves stay green until they just drop off the trees here.
That could be why I enjoy creating artwork which features fall colors.
A couple of weeks ago I started working on a new artwork which I entitled "Country Lane in Fall".
What follows is a little detail about how I created it in Vue. I'll show you the actual image at the end of the post :-) As always, you can click on the images to see a larger version.
I had an idea of what I wanted, but creating it in Vue was a bit of a challenge as my technical skills are still lacking in some areas. I'm just not very good at sculpting terrains yet. Usually, I load a standard heightfield terrain and squish it almost flat.
That creates a nice enough base for many scenes. I often use something like that for the foreground and then add hills in the background.
But for the scene I had in mind, I wanted a country lane, complete with cart tracks, or tractor tracks in the dirt.
Some time ago I watched a video tutorial which showed something similar to what I wanted, and it used a "heightmap", basically a greyscale image that Vue would blend with it's own fractal terrain to modify it.
So first, here is the standard heightfield terrain in Vue. There are all sorts of tools for tweaking it and creating impressive terrains but I'm still learning how to use them.
Next, in Photoshop Elements, I created a new file and "painted" a country lane. I used a fuzzy edged brush in grey to create the lane and then a darker color to create the deeper tracks. (lighter colors create higher terrains, darker colors are lower)
Within the "Terrain Editor" in Vue, you import your jpeg file and specify the proportions you want to use - i.e. do you want more of the default terrain or do you want more of your jpeg image?
I selected roughly 50/50 between the two. It gives you a rough (and I do mean rough) preview of what it will look like before you hit ok.
It was still way too deep for my taste - I wanted cart tracks, not WW I trenches, so I flattened the whole terrain down considerably until it looked something like this:
Next came the fun part of adding in the texture, the trees, grasses, weeds etc. placing the fence and getting the atmosphere the way I wanted it.
This took me literally days. I would think I had it done and would render it, which involved leaving it to run on its own for three hours. Then I would come back and look at the render and decide I didn't like something, or discover some glaring error which couldn't be fixed in post work.
At least twice I just left the computer rendering while I went to bed, so I wasn't able to get back to the piece until I got home from work the next day. (Work really does get in the way sometimes)
But finally, I had something I was happy with:- "Country Lane in Fall"
While I really like the original version above, this evening, I played around with it in Photoshop Elements, applying filters. (I don't have Filter Forge, like many digital artists, although if they have a version that will work with Elements on a Mac, I may shell out the bucks for it). Instead I used the Paint Daubs filter and really love the Impressionist feel it gives the image.
I'm not sure if the Paint Daub effect is even visible at this size, but on a full size 26 " x 15" original, it looks great. Or at least I think it does, I'd love to hear what others think, if you can even see it at this resolution and size.
I'm now in a quandry as to which version to use as my final image that I post on Fine Art America and that I use to create products for my Zazzle store. I *think* I'm leaning toward the Impressionist version. What do you think?
That could be why I enjoy creating artwork which features fall colors.
A couple of weeks ago I started working on a new artwork which I entitled "Country Lane in Fall".
What follows is a little detail about how I created it in Vue. I'll show you the actual image at the end of the post :-) As always, you can click on the images to see a larger version.
***
I had an idea of what I wanted, but creating it in Vue was a bit of a challenge as my technical skills are still lacking in some areas. I'm just not very good at sculpting terrains yet. Usually, I load a standard heightfield terrain and squish it almost flat.
That creates a nice enough base for many scenes. I often use something like that for the foreground and then add hills in the background.
But for the scene I had in mind, I wanted a country lane, complete with cart tracks, or tractor tracks in the dirt.
Some time ago I watched a video tutorial which showed something similar to what I wanted, and it used a "heightmap", basically a greyscale image that Vue would blend with it's own fractal terrain to modify it.
So first, here is the standard heightfield terrain in Vue. There are all sorts of tools for tweaking it and creating impressive terrains but I'm still learning how to use them.
Next, in Photoshop Elements, I created a new file and "painted" a country lane. I used a fuzzy edged brush in grey to create the lane and then a darker color to create the deeper tracks. (lighter colors create higher terrains, darker colors are lower)
Within the "Terrain Editor" in Vue, you import your jpeg file and specify the proportions you want to use - i.e. do you want more of the default terrain or do you want more of your jpeg image?
I selected roughly 50/50 between the two. It gives you a rough (and I do mean rough) preview of what it will look like before you hit ok.
It was still way too deep for my taste - I wanted cart tracks, not WW I trenches, so I flattened the whole terrain down considerably until it looked something like this:
Next came the fun part of adding in the texture, the trees, grasses, weeds etc. placing the fence and getting the atmosphere the way I wanted it.
This took me literally days. I would think I had it done and would render it, which involved leaving it to run on its own for three hours. Then I would come back and look at the render and decide I didn't like something, or discover some glaring error which couldn't be fixed in post work.
At least twice I just left the computer rendering while I went to bed, so I wasn't able to get back to the piece until I got home from work the next day. (Work really does get in the way sometimes)
But finally, I had something I was happy with:- "Country Lane in Fall"
While I really like the original version above, this evening, I played around with it in Photoshop Elements, applying filters. (I don't have Filter Forge, like many digital artists, although if they have a version that will work with Elements on a Mac, I may shell out the bucks for it). Instead I used the Paint Daubs filter and really love the Impressionist feel it gives the image.
I'm not sure if the Paint Daub effect is even visible at this size, but on a full size 26 " x 15" original, it looks great. Or at least I think it does, I'd love to hear what others think, if you can even see it at this resolution and size.
I'm now in a quandry as to which version to use as my final image that I post on Fine Art America and that I use to create products for my Zazzle store. I *think* I'm leaning toward the Impressionist version. What do you think?
Wednesday, March 13, 2013
The Making of The Easter Bunny
A few weeks ago, I wanted to create a 3D scene in Vue that I could
use for Easter products. After struggling to get the exact scene I
wanted all in Vue, I ended up doing a mixed media piece.
I started out by rendering a scene with a cluster of Easter eggs, nestled in some long grass and dandelions, with a background of tree-lined fields, and a nice hazy spring atmosphere.
I played around with the angle of the camera, and aspect ratio to give me a portrait format image, suitable for cards, and with a nice amount of sky at the top where the greeting would go.
My final render looked like this:
Once the render was complete, I opened the resulting image file in Adobe's Photoshop Elements, created a new layer and added a sweet Easter bunny, which is a png file from Bez Boardman and Antje Darling's ABC's Hi-5 Springtime kit at Renderosity.
I'm really happy with the resulting image (although now I look at it critically, I see the lighting on the bunny isn't the same as on the eggs).
Then I had fun with it in my Zazzle store and used it on cards, postcards, gift boxes and I just love it on this plate:
It was a creative project that I really enjoyed - the first time I have tried to layer one of my original 3D renders with a 2D graphic file. I think I learned some things (that lighting, for one!) and I look forward to improving in the future :-)
I started out by rendering a scene with a cluster of Easter eggs, nestled in some long grass and dandelions, with a background of tree-lined fields, and a nice hazy spring atmosphere.
I played around with the angle of the camera, and aspect ratio to give me a portrait format image, suitable for cards, and with a nice amount of sky at the top where the greeting would go.
My final render looked like this:
Once the render was complete, I opened the resulting image file in Adobe's Photoshop Elements, created a new layer and added a sweet Easter bunny, which is a png file from Bez Boardman and Antje Darling's ABC's Hi-5 Springtime kit at Renderosity.
I'm really happy with the resulting image (although now I look at it critically, I see the lighting on the bunny isn't the same as on the eggs).
Then I had fun with it in my Zazzle store and used it on cards, postcards, gift boxes and I just love it on this plate:
It was a creative project that I really enjoyed - the first time I have tried to layer one of my original 3D renders with a 2D graphic file. I think I learned some things (that lighting, for one!) and I look forward to improving in the future :-)
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