Sunday, July 28, 2013

A Peek Inside the Studio and the Making of "The High Country" (or "Do Keep Up, Tonto!")

It was my birthday last week. We won't go in to details, like how old I am, but I wanted to give a shout out to my wonderful husband, Eric, who willingly parted with a hefty chunk of change to replace my three year old iMac with a new 27 inch iMac.

So I thought I'd give you a peek inside "Mockingbird Studio" and give you an idea of where I work on my art projects.


The fact that the new monitor is much bigger than the one I had before (a mere 21 inch) caused me to have to rearrange my studio.  I used to have my computer on a small desk to the left of this photo, facing over a half wall into the living room and the garden beyond.

The configuration of the desk, with a little printer stand on the side, really didn't work with the bigger monitor.  So I decided to move my new computer over to my former craft desk, which hasn't actually been used for anything other than lounging cats, in the five years we have lived here.  Well that's not quite true -- I sewed some window valances three years ago, but that's about it.

I love this layout already.  There's more actual desktop, so I've got room for some desk accessories and when I want to pay bills, I don't have to shuffle things between my lap, the desk and the drawer.

So what am I working on with my new iMac?

Well, at the art show last weekend, I was talking with one of the other artists and we talked about a scene where a cowboy would be up on a ridge, surveying the scene below, perhaps with a herd of cattle or bison or something.

The thing is, when I started playing around in DAZ and started working on posing the Genesis figure on the DAZ horse, I ended up with the cowboy looking back behind him, and leaning his hand on his horse's rump, like he's waiting for the rest of the riders (or perhaps his trusty sidekick, Tonto) to catch up!  (Thank you to Judy Adamson, a fellow artist who lives in Wales, who came up with the subtitle when I first posted the finished render on Facebook, asking for suggestions for titles)

Once I had the horse and rider the way I wanted them, I saved them as a wavefront object which I would then be able to import into a variety of other 3D graphic software.






Then I opened up Vue, the software I use for creating landscapes and scenery.  I created a foreground terrain and added some weeds and grass to it and placed the horse and rider in the scene, being sure to make sure they weren't either floating three inches above the ground, or sinking down into it.  Then I grouped horse and rider together with the foreground terrain and camera and raised everything up above the ground plane and tilted it forward slightly, to give the illusion of standing on the edge of the ridge looking into the valley. (You can see that grouping in the top right hand segment of the photo below).



Vue gives you four different views at once, so you can see your scene from the front, from the side, from the top and finally, the "camera view".   This will be what you see in the final render - it's the view on the bottom right.

Once I had the horse and rider standing on the ridge, with the valley spread out below, I set about finding a suitable atmosphere for the scene. Vue has a multitude of atmospheres built in, or you can set about creating your own by manually adding layers of cloud, positioning the sun, setting the lighting model and many other functions.

For this scene, I selected one of the atmosphere presets and the moved the sun around until it appears that horse and rider are being highlighted from the side by the sun as it moves lower in the western sky.


I adjusted the levels in Photoshop Elements 11 as the shadows were just too dark in the original render that came out of Vue.  I'm very happy with the result.

Saturday, July 6, 2013

Digital Artists Who Inspire Me

There are a number of online communities for digital artists: Deviant Art, Renderosity, Cornucopia 3D to name but three.

Each site has hundreds, if not thousands of member artists, many of whom inspire others and give of themselves by creating tutorials for other artists, and also providing content, such as materials and backgrounds, for others to use in their own work. 

This week, I thought I would share with you three of my favorite digital artists.

Gill Brooks  
Digital artists not only have to have the normal artistic skills such as composition and a sense of proportion and perspective, but they also have to learn the technical aspects of working with which ever program they use.  Gill, who hails from England, has been working in Vue since 2002, long before I had ever heard of it.


I love her work, some of which is fantasy art, such as the image I have shown above, called "Follow Me" and some is inspired by the scenery and landscapes of England.

I have some materials created by Gill in my own "digital toolbox", in the form of some very realistic water textures that I have used in a number of my own pieces.

You can view Gill's portfolio on Cornucopia here.
You can view her gallery on Renderosity here.

Dominic Davison
Another English artist I admire is Dominic Davison.  His works make me think of a digital version of Thomas Kinkade.  His attention to the smallest detail and the quality of his lighting make every one of his images picture perfect.


Even when I use the exact same 3D models in my own art, I can't get anywhere near this quality yet, but I'll keep trying!

You can view Dominic's portfolio on Cornucopia here.
You can view his gallery on Renderosity here.

Flint_Hawk
I don't know what Flint_Hawk's real name is, just the "handle" they go by on Renderosity.  I'm not even sure if it's a he or a she!!

Flint_Hawk does some wonderful fantasy art in Poser, and a lot of it includes horses - my favorite subject!.


As with many of the artists on Renderosity, Flint-Hawk helpfully posts details of how they composed their image, which textures they use, details of any extra models they have used and where one can get them.

Renderosity members can view Flint-Hawks's gallery by searching for Flint_Hawk at www.renderosity.com.  The artist asked me not to post a direct link.

Each of these artists, as well as many others, have inspired me in my art.  Which could be why I don't seem to have my own unique style... but that's another blog post.

Which artists have inspired you?










Sunday, June 2, 2013

The Making of Dance With Me

When Light, Space and Time Gallery announced their 3rd annual "Figurative" competition, I was hesitant to enter.  I wasn't sure that anything in my portfolio would fit the criteria, but then I remembered "Dance with Me", which I did in 2010.

I had fallen in love with Jack Vettriano's "Dance me to the End of Love" and set about the task of creating a piece with a similar atmosphere to it, using the 3D graphics programs that I was now working with.

It was done in two parts: the background image was created in Bryce 3D and the figures were done in DAZ 3D.

In Bryce, I worked on the ground plane to get a texture that would look similar to the infinite plane the dancers in Vettriano's original were dancing on.

I ended up using a water plane to get the effect I was after.  My dancers are literally dancing on water, lol.

Then I played in the atmosphere editor, positioning the sun and changing the parameters to get the overall color I wanted, and the layer of haze on the horizon.


When I had the background the way I wanted it, I rendered it in Bryce and saved it as a jpeg file that could be used as a backdrop in DAZ 3D.

Now came the really fun part - dressing and posing my 3D characters to recreate the scene and capture the atmosphere of the original.

Since the characters start out in the position shown below (only naked), you can see that quite a bit of work is involved in this step!

Posing a single character in DAZ is fairly easy, even easier if you use one of the many pre-set poses available.  But posing and positioning two characters in a 3D environment, viewed on your 2D computer screen, offers lots of challenges.

For example, when viewed from the front, you might position your characters to be close together as if they were dancing, but then look at them from above and see that they are actually quite some distance apart from one another.  The same can happen if you look from the left or the right too.

So as you work and pose and create your scene, you have to constantly view the scene from all directions to make sure everything is working together.

Eventually, I got my dancers the way I wanted them, as close as I could get them to the dancers in Vettriano's original.  Then I adjusted the lighting to blend with the atmosphere on the background and clicked on RENDER.


Finally I did a little bit of post work in Photoshop Elements - I used the dodge/burn tool to give the illusion of a reflection of the dancers and anchor them to the ground plane, then it was finished.

So, going back to the beginning of my post, when I got the notice about the "Figurative" art competition in April, I went ahead and sent in my entry to Light, Space and Time and now I'm very happy to announce that "Dance with Me" earned a Special Recognition Award!!

The competition received 592 entries from 23 different countries from around the world so you can see how much of an honor this is for me!

All of the winners can be seen here.  My thanks to John Rath for his work in running the Light, Space and Time online gallery and for giving artists like myself the opportunity to participate in competitions and be included in exhibitions.

Saturday, May 11, 2013

Inspirational Quotes for Artists

Throughout the years, many great people have given their thoughts on art, inspiration and creativity and these messages hold true even in this day and age.

Here are just a few quotes about art and artists that I hope you will enjoy and find inspiring.

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"Art touches the soul... art is communication... it reaches out from the canvas and passes through the eyes of the viewer right into his heart where it can leave an imprint of beauty that can make the spirit sing."
~~ Nina Baldwin




"We have a wonderful world to be inspired by and each new day is like an adventure into the unknown, where things that require a second glance can be captured in time on a canvas for anyone to enjoy forever."
~~  Louise Corke

"Art is contemplation. It is the pleasure of the mind which searches into nature and which there divines the spirit of which Nature herself is animated."
 ~~ Auguste Rodin
  
"Imagination will often carry us to worlds that never were. But without it, we go nowhere."
~~ Carl Sagan

"Art is not what you see, but what you make others see."
~~ Edgar Degas

"Try to be inspired by something every day. Try to inspire at least one person every day."
~~ Mihaly Csikszentmihalyi

"Art enables us to find ourselves and lose ourselves at the same time."
~~ Thomas Merton, No Man is an Island 

"The object isn’t to make art, it’s to be in that wonderful state which makes art inevitable."
~~ Robert Henri

"Inspiration is not born of 'the eureka moment' but in the quiet spaces we allow ourselves to be in - whether in a beautiful part of nature or in a peaceful meditative state of mind."
~~ Sharon Knettell

"If you ask me what I came to do in this world, I, an artist, will answer you: I am here to live out loud."
~~ Emile Zola

"Painting without inspiration is like trying to drive a car with flat tires."
~~ Ron Elstad

"Good art is not what it looks like, but what it does to us."
~~ Roy Adzak

"Art evokes the mystery without which the world would not exist."
~~ Rene Magritte



“An artist cannot fail; it is a success to be one.” 
~~ Charles Horton Cooley
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If you have a favorite quote about art and creativity that isn't included here, please feel free to add it in the comments section.


Sunday, April 21, 2013

Do You Believe in Fairies?

A few years ago, I came upon the most delightful book at a lunch-hour book fair in the downtown Houston building I worked in. It's called "Fairyopolis, A Flower Fairies Journal."
As you open the first page of the book, you can see immediately that it is quite enchanting, being the summer journal of Cicely Mary Barker, famed for her Flower Fairy portraits.
From her handwritten note on the inside cover, you can see that she kept the journal during the summer of 1920 while staying at the home of a friend and then sent it to the British Faerie Folklore Society, to be looked after and preserved after certain incidents led her to believe that she might have witnessed fairy activity!   
It's the kind of journal I've always wanted to keep, hand written in a neat script, with notes, sketches, lists, little envelopes with secret finds and so much more.
I had the most enjoyable afternoon on Saturday, recovering from a head cold, and sitting in the garden listening to the songs of the birds, and the hum of the bees and wondering if possibly the Wee Folk were watching me from behind the jasmine vine :-)
As the sun went down and a chill crept into the air, I felt compelled to create a fairy scene myself. Only I would do it using my computer, instead of my paintbrush. I was looking for my finished piece to have a vintage feel to it, reminiscent of Cicely's own flower Fairies.

Here is the finished article - "The Curious Fairy".  I'm thrilled with how she came out and hope that others like her too.

Fantasy Prints

Sunday, April 14, 2013

Inspiration from Life

My latest digital artwork was inspired by a recent trip to England, where we visited the lovely Cotswold village of Bourton-on-the-Water.

The Cotswolds is an area in the center of England, known for its honey-colored stone architecture and idyllic village scenes. 


We were not blessed with pleasant weather -- in fact on the day we were there it was "bloody freezing!"(to quote my sister, who took us there) -- but I found myself enchanted as always. This particular village has a shallow stream running through it, as its name implies and there are always ducks around, either in the water, or sitting on the grassy banks. 

Feeding the ducks is a popular pastime, in fact it's encouraged.  Several of the little gift shops offered for sale paper bags filled with bird seed, labelled with the words "Feed the Ducks".

That got me thinking and when I got home again, back to my studio and my computer, I began to consider how I might recreate such a scene in Vue.

Luckily, I had some time ago purchased a pack of 3D models from Runtime DNA which had the look of typical Cotswold cottages. I loaded several cottages into the scene and arranged in a row beside the stream, similar to how the cottages are set in the real village.

After creating the basic terrain with the stream channel, I set about finding the perfect texture for the stony stream bed and the water .  Once I had that in, I added grass, benches and trees to fill out the scene.



Then it was time to create the figures that would populate the scene.  I envisioned a small child feeding ducks on the banks of the stream.  Here's the figure I created in DAZ 3D.  This render was done in DAZ, prior to the figure being exported to Vue.

I felt a small child shouldn't be left unsupervised to feed the ducks, so I added a mom and dad to the scene, lol. Dad is sitting on the bench watching benevolently as his wife offers duck-feeding guidance to their daughter. I think I hear the words "mind that big one doesn't peck your fingers!"

My computer was really dragging by the time I got everything in. An "eco-system" like this, with lots of grass or trees, tends to suck up the computer's resources and I had a scare when Vue shut down and then claimed it was unable to open the file again! 

Luckily, my computer-savvy husband was able to rename one of the backup files and open it up, so I was able to finally finish the project and do the final render, which you can see below.


As I mentioned at the beginning, my inspiration for this piece came from a real-life place.

Where does your artistic inspiration come from?  Are the scenes you paint imaginary places, or are they places and people you have seen?




Sunday, March 31, 2013

Happy Easter

Wishing everyone a very Happy Easter. Blessings to you and your families.